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/ground · product workdark dim.

Design for
people, not pages.

I lead product work end-to-end — research, information architecture, interaction, and systems. I care about the unglamorous screens that make software actually work.

2+ yrs

shipping product

6

industries

4,000+

research calls

0

ego in the room

USERBRIEFSPECSSHIPTEST
fig. 01user at the center
researchinformation architectureinteraction designdesign systemsonboardinggrowthb2bmobileresearchinformation architectureinteraction designdesign systemsonboardinggrowthb2bmobile

01 — How I work

A small, stubborn process.

The same five moves on every project — from AI security tools to streetwear storefronts.

  1. 01/05

    Listen

    Interviews, diary studies, quiet shadowing. I start from the user, not the roadmap.

  2. 02/05

    Brainstorm

    Paired sessions with Claude, Gemini, and Cursor. Not a replacement for taste — the collaborator that never tires of the 20th variant.

  3. 03/05

    Draw

    Whiteboards, pens, and Figma. Many versions. Most are bad — that's the point.

  4. 04/05

    Ship

    Design in the repo, not away from it. Specs are conversations, not handoffs.

  5. 05/05

    Measure

    Ship small, measure, adjust. Ego goes in the drawer for at least two sprints.

02 — Selected case studies

Case studies, written properly.

Click any tile to open the full case study.

Sidetake

A dark, quiet instrument for creative flow

FocusiOSConsumer

Sidetake

Designing a more natural way to learn

LearningCommunityMentorship

Boomerang

Alumni rehiring as a live, ranked pipeline

AIB2BHiringHackathon

Jexlin

Streetwear as a medium for point of view

BrandStreetwearD2C

Crater

A defense layer for the AI era

AISecurityB2B

Sid Voice Host

A voice that opens the room before the host walks on

Art directionUIMotion

03 — When the screens go dark

Communities & games I'm in.

Design communities on Discord & Behance, and the quiet games that keep my attention span working.

chatDiscord
designBehance
playTemple Run
playClash of Clans
playSurvivors.io

let's work together

Got a messy problem?
I like those.

Email me

Or see the visual side at /play.

boo · a note

hi — i'm hem, hemang's ghost. left here to make sure you get him on the team